Skip to content
Pinter Computing

Knowledge Base for IT Professionals, Teachers, and Astronauts

Pinter Computing

Knowledge Base for IT Professionals, Teachers, and Astronauts

  • Home
  • Programming
  • DevOps
  • Project Management
  • Software and Hardware
  • Miscellaneous
  • Egyebek
  • About
  • Experience
  • Education
  • Contact
  • Home
  • Programming
  • DevOps
  • Project Management
  • Software and Hardware
  • Miscellaneous
  • Egyebek
  • About
  • Experience
  • Education
  • Contact
Close

Search

Home/DevOps/Set the environment name in Chef Test Kitchen
DevOps

Set the environment name in Chef Test Kitchen

By Laszlo Pinter
March 11, 2020 1 Min Read
0

To specify the environment name in the .kitchen.yml file

Create a JSON environment file. Chef Zero used by Test Kitchen does not understand YAML or Ruby, we need to use JSON.

  • In your cookbook’s root directory create a directory for environment files
mkdir environments
  • Create the myenv.json environment file in the environments directory.
{
    "name": "myenv",
    "description": "Test environment",
    "chef_type": "environment"
}
  • Specify the environment name in the .kitchen.yml file
provisioner:
  name: chef_zero
  client_rb:
    environment: "myenv"
  • Set the environment file location in the suite
suites:
  - name: default_envtest
    environments_path: "environments"

The node.chef_environment value will be “myenv” during the Test Kitchen run.

Tags:

ChefDevOpsTestKitchen
Author

Laszlo Pinter

Follow Me
Other Articles
Previous

Using Makefiles

Next

Form value count limit 1024 exceeded

No Comment! Be the first one.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Search

Last Changes

  • DevOps Engineering part 1. (Mac) - Make your Macintosh easier to use June 25, 2026
  • Japan travel tips June 22, 2026
  • How to stop the rain and snow in Cities: Skylines II June 20, 2026
  • Cities: Skylines II Developer Mode June 20, 2026
  • 'CSII_MANAGEDPATH' has incorrect path(s) when building Cities: Skylines II mod June 20, 2026

Tags

.NET .NETcore 3Dprinting ASP.NET Core AutodeskInventor AWS C# Chef cloud DevOps Docker EntityFramework Games Git Go iOS iPad iPhone iPod Java Kubernetes Linux MacOSX MSSQL MVC Node.js Packer PowerShell Python RDS RightScale Ruby security Splunk TeamCity Terraform TestKitchen Tomcat Ubuntu Vagrant VirtualBox VisualStudio Windows WordPress Xcode

Recent Comments

  • Zengei László on MyHeritage családfa exportálása és küldése emailben
  • Raúl Castillo on DynDns update error
  • MICHAEL on Windows Media Player 12 cannot find the album information
  • Nargis on Configure Epson ET-3850 scanning on Windows 11
  • Venczelné Zemen Erika on Delta S2302 termosztát programozása

–

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Copyright 2026 — Pinter Computing. All rights reserved.