Press the period (.) key to speed up time, and press the comma (,) to slow down
Click the Time Warp indicator to change the Warp speed
Click the orbit and select Warp Here to time warp to that point
In the Map view
Apoapsis and Periapsis
Hover above the “Ap” (Apoapsis) and “Pe” (Periapsis) icons to view the changing numbers, and right-click them to keep the numbers displayed.
The NavBall symbols
Manual flight control
As we rotated the craft 90 degrees in the VAB, use the up (W) and down (S) keys to turn East.
Automatic attitude control
To enable automatic flight control after launch
Turn on SRS with “T” and
Click the Target icon
Automatic maneuver orientation
To automatically rotate the spacecraft to the maneuver marker
Turn on SRS with “T” and
Click the Maneuver icon
Note: You still have to initiate the burn, this is just for automatic spacecraft orinetation.
Automatic prograde orientation
To speed up the spacecraft keep it aligned prograde during the burn
Turn on SRS with “T” and
Click the Prograde icon
Automatic retrograde orientation
To slow down the spacecraft, keep it aligned retrograde during the burn
Turn on SRS with “T” and
Click the Retrograde icon
Going to orbit
Once we reached apoapsis during launch, rotate the spacecraft to the prograde marker and initiate a burn to set the periapsis above the surface.
Changing Apoapsis and Periapsis elevations
To change the elevation of the Apoapsis and Periapsis burn at the opposite point.
To raise the Periapsis, at the Apoapsis turn prograde and start a burn.
To lower the Periapsis, at the Apoapsis turn retrograde and start a burn.
Return from orbit
To return from orbit lower the Periapsis to 20,000 m. The atmosphere will slow down the spacecraft preventing it to reach Apoapsis again.
At the Apoapsis turn retrograde and continue to burn until the Periapsis lowers to 20,000 m.
We can set up maneuvers ahead of time and the spacecraft will execute them at the correct time with the correct burn length.
Create a maneuver node
Click the orbit and select Add Maneuver to place a maneuver node
Set up the maneuver
Pull the handles to plan to change the speed of the spacecraft into that direction. Watch the orbit to make sure you reach your desired destination. The farther you pull the handle the faster the orbit changes. Release the handle to stop the orbit change.
Watch the Apoapsis and Periapsis display to see the result of the burn
Delay and delete the maneuver
First click the maneuver node to show the handles
Righr click the inner circle to switch to the other view
Click the red X to delete the node, the lus and minus icons to increment and decrement the orbit counter to delay the execution of the maneuver.
Execute the maneuver
Click the dashed planned orbit line and select Warp to Next Maneuver to move the time to 90 seconds before the maneuver
Rotate the spacecraft to align it with the blue cross on the NavBall
Split the burn duration around the node time, so start the burn before it’s time by half of its duration. Start a one minute burn at T minus 30 seconds.
If the burn is very short, less than a few seconds, execute the burn with low throttle for better control.
Stop the burn at the correct moment
To make sure you cut off the engine at the right moment, watch the resulting Periapsis or Apoapsis number, do not entirely rely on the calculated burn time.
Right-click the blue Periapsis or Apoapsis icon you are interested in to keep the number displayed,
During the burn watch the number changing and stop the burn when it reaches the planned amount.
Close the maneuver
If you have already reached the correct orbit and the maneuver is no longer needed
Click the red X or green check mark to delete the maneuver
Warp to a location
To warp to a location on the orbit
Click the point on the solid orbit line where you want to warp to and select Warp Here
To warp to the next maneuver
Click anywhere on the dashed planned orbit and select Warp to Next Maneuver
OR if the solid and dashed lines overlap
Click the Warp to Next Maneuver button on the ORBIT display in the lower-left corner of the screen
Click the Next Maneuver button on the ORBIT display to go to the next maneuver
Click the Warp to Next Maneuver button on the MANEUVER display
Stage 0 is for the parachute, the largest number is for the boosters.
Rotate the pod 90 degrees with “E” to face east, so steering can be done with the up and down controls.
To safely abort a flight assign actions to the Abort action group. When you click the abort handle next to the altimeter or press the Backspace key the action group items will be executed. To open the parachute, press the space bar multiple times to advance through the staging sequence.
Select Action to create an Action Group
Select the Abort action group
Click the coupler under the pod
Add the Decouple action to the group
Select all liquid engines
And add their Shutdown Engine actions to the group
Select the engine of the upper stage in the fairing and add the Shutdown Engine action to the group
Select the radial decouplers of the solid rocket boosters. If were placed with symmetry, it is enough to select one of them.
6.3 oz. (180 g) sourdough starter, or 1 packet (0.25 oz., 7 g) active dry yeast, or 0.9 oz. (25 g) fresh yeast
1 tsp sugar to rise the yeast
5 – 6.75 fl. oz. (150 – 200 ml) 2% low-fat milk
6.75 fl. oz. (200 ml) heavy whipping cream
3 – 4 tbsp sugar
1 tsp salt
1 whole egg + 1 egg yolk
1 whole egg at the end to brush the challah with it before you bake it
Raisins are optional (but recommended) approximately 1 cup
You can also add cocoa powder to half of the strands.
If you use yeast, mix the yeast and 1 tsp sugar in 5 fl. oz. (1.5 dl) lukewarm milk and let it rise.
Sift the flour into a bowl, add salt, and sugar, and mix it. We make a well in the middle, and pour heavy whipping cream, egg, yolk, starter, and the 5 fl. oz. (150 ml) milk. We can add more milk if our dough is very hard during kneading.
We begin to knead. When it has pretty much come together into a ball, we put it out on the board and work out the dough thoroughly. It is good if our dough has a nice smooth, shiny surface and does not stick to the board.
Put in a bowl, cover it, and let it rise
with starter 4-5 hours
with yeast 3-4 hours
or put it in the fridge overnight.
Then cut into 4 or 8 identical pieces, depending on whether you want to bake one or two challahs. Add the raisins as you roll up the pieces one by one, cover them again and leave them to rest for 15 minutes.
After resting roll strands of the same length from the dough.
Braid the challah.
We lay it on baking paper and immediately brush it with a whole beaten egg. Make sure that the egg does not trickle between the braids. We now let our dough rise for about half an hour.
In the meantime preheat the oven to 375 Fahrenheit (190 Celsius). Brush the challah with the beaten eggs again, and you may sprinkle it with poppy seeds. Put it in the hot oven. After 10 minutes of baking, reduce the heat to 350 Fahrenheit (175 Celsius) degrees. The total baking time for smaller challah is about 30-35 minutes, and for the large challah is 40-45 minutes in total.
The Amazon Web Services command line interface installation will set up your workstation to launch instances in AWS from Test Kitchen. If you know you will work with AWS, see DevOps Engineering part 3. – Working with AWS for the AWS CLI installation.
You can always refuel your truck at the Fuel Stations, but there are fuel trailers on the maps where you can also fill up the tank of your truck.
Park your truck close to the fuel trailer, so the fuel tank of the truck is close to it. If the truck has a long bed, like the Azov 64131 with a sideboard bed and a crane installed, the tank is too far from the trailer to detect it when you back to the trailer. Approach the trailer with the side or the cab of the truck.
In the menu select Refuel.
Set the trailer the source, and the truck as the target.
There is an unfinished oil pipeline north of the garage. The unfinished pipe on the road blocks the easy access to the north side of the map. To open the road
Open the Contracts list
The Black Bird company is looking for help with Pipeline Construction. Complete it and the road opens.
Drilling spare parts
Large Pipe x1 (4 units long)
– In the water north of the Drilling Site (crane needed) or – West Factory or – Port
A truck with a crane can pick it up north of the drilling site. No crane is needed at the port or the West Factory. Make sure the bed or trailer can hold a 4-unit long cargo because the pipe has to be “packed” to be available for unloading.